⇐ Back
Barkskin Elixir
At the start of the next battle, gain 【Armour】*5
grade
type
name
resistance
price
experience
1
Battle - Protection
Barkskin Elixir
50
187
37
Note:
Experience is tripled for inventing your first recipe for the elixir.
Experience is halved if your Dao is two grades above the Elixir. There is
no experience if your Dao more than two grades above the Elixir.
Furnace T1
Furnace T2
Furnace T3
Furnace T4
Furnace T5
Furnace T6
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Viperspit Berry
1
Controlling
Heat
primary2
T2
Viperspit Berry
1
Controlling
Heat
secondary
T1
Silvermoon Flower
3
Enforcing
Cold
temperature
T1
Silvermoon Flower
1
None
Cold
Cost
72
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Earthcore Ginseng
1
Controlling
Heat
primary2
T2
Earthcore Ginseng
1
Controlling
Heat
secondary
T1
Silvermoon Flower
3
Enforcing
Cold
temperature
T1
Silvermoon Flower
1
None
Cold
Cost
72
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Viperspit Berry
2
Controlling
Heat
secondary
T1
Silvermoon Flower
3
Enforcing
Cold
temperature
T1
Bloodstaunch Holly
1
None
Balanced
Cost
72
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Viperspit Berry
2
Controlling
Heat
secondary
T1
Silvermoon Flower
3
Enforcing
Cold
temperature
T1
Everheart Clover
1
None
Balanced
Cost
72
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Earthcore Ginseng
2
Controlling
Heat
secondary
T1
Silvermoon Flower
3
Enforcing
Cold
temperature
T1
Bloodstaunch Holly
1
None
Balanced
Cost
72
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Earthcore Ginseng
2
Controlling
Heat
secondary
T1
Silvermoon Flower
3
Enforcing
Cold
temperature
T1
Everheart Clover
1
None
Balanced
Cost
72
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Viperspit Berry
1
Controlling
Heat
primary2
T2
Viperspit Berry
1
Controlling
Heat
secondary
T1
Silvermoon Flower
3
Enforcing
Cold
temperature
T1
Calming Fern
1
None
Cold
Cost
72
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Viperspit Berry
1
Controlling
Heat
primary2
T2
Viperspit Berry
1
Controlling
Heat
secondary
T1
Silvermoon Flower
3
Enforcing
Cold
temperature
T1
Tranquil Dahlia
1
None
Cold
Cost
72
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Earthcore Ginseng
1
Controlling
Heat
primary2
T2
Earthcore Ginseng
1
Controlling
Heat
secondary
T1
Silvermoon Flower
3
Enforcing
Cold
temperature
T1
Calming Fern
1
None
Cold
Cost
72
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Earthcore Ginseng
1
Controlling
Heat
primary2
T2
Earthcore Ginseng
1
Controlling
Heat
secondary
T1
Silvermoon Flower
3
Enforcing
Cold
temperature
T1
Tranquil Dahlia
1
None
Cold
Cost
72
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Earthcore Ginseng
2
Controlling
Heat
secondary
T2
Hecrown Root
1
Enforcing
Heat
temperature
T1
Silvermoon Flower
1
None
Cold
Cost
78
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Viperspit Berry
2
Controlling
Heat
secondary
T2
Hecrown Root
1
Enforcing
Heat
temperature
T1
Calming Fern
1
None
Cold
Cost
78
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Viperspit Berry
2
Controlling
Heat
secondary
T2
Hecrown Root
1
Enforcing
Heat
temperature
T1
Silvermoon Flower
1
None
Cold
Cost
78
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Viperspit Berry
2
Controlling
Heat
secondary
T2
Hecrown Root
1
Enforcing
Heat
temperature
T1
Tranquil Dahlia
1
None
Cold
Cost
78
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Earthcore Ginseng
2
Controlling
Heat
secondary
T2
Hecrown Root
1
Enforcing
Heat
temperature
T1
Calming Fern
1
None
Cold
Cost
78
Slot
Grade
Image
Name
Quantity
Property
Temperature
primary
T2
Earthcore Ginseng
2
Controlling
Heat
secondary
T2
Hecrown Root
1
Enforcing
Heat
temperature
T1
Tranquil Dahlia
1
None
Cold
Cost
78